It reminded my of a fantastic piece on video games in the ever-fabulous Believer Magazine. In it, video game journalist Heather Chaplin notes:
‘Video games are good at fostering problem solving, but they’re not so good at fostering human empathy or a deeper understanding of the human condition.’
‘Novels are about psychological empathy; games simply are not. And if games are telepathing something about the future, maybe that tells us something about the future, maybe that tells us that psychological empathy, concern with the human condition is not going to be that important in the twenty-first century.’
This is clearly problematic.